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Brand Licensing 2017-06-02T21:35:07+00:00

Brand Opportunities

Get your very own Virtual Reality Arcade

Virtualities is currently looking at expansion opportunities in different cities.  The business model absolutely works under the right conditions.  According to published research, only about 10% of Americans have tried any form of virtual reality, and arcades and commercial opportunities will play a crucial role in the adoption of VR.  Virtual Reality as a whole is expected to generate 5 billion in 2016, and that number is expected to increase to over 9 billion by 2022.

Possible partnership opportunities

  • Licensing of unique IP and software development produced by Virtualities
  • Licensing of both brand and IP as well as primary business systems.
  • Expansion within existing businesses (Nicklecades, Gaming centers, entertainment venues)

If you would like to own your very own virtual reality arcade or add Virtualities to your existing venue with our expertise to get it off the ground, simply start chatting with us below.  After hours? Head over to our contact us page.

Brand License

Brand Licensing is a excited and intense adventure in the real world intersection of business and VR/AR. At Virtualities we are very careful to select partners with the best possible chances of success. Our brand is very important to us, and we want to support anybody we license to as much as possible. nnPlease describe in short paragraphs or two the following questions.
  • What has interested you in the VR industry? Please describe your previous gaming or esports experience, or any games you enjoy.
  • Please describe any technical skills or knowledge of programming languages like Unity.
  • Please describe any background you have in retail, sales, or marketing.
  • Have you ever constructed a business plan? If so, please describe your previous target market, your revenue generation, and growth model.
  • Please describe any familiarity with cash flow projections, profit and loss models, or revenue generation.
  • What sources of funding would you use to start your VR arcade and cinema. (note- funding is usually not possible through traditional bank loans. Franchise opportunities and small business loans are traditionally only available to established business like mechanics shops, fast food locations, and other traditional franchise opportunities).
  • Possible sources of funding include personal savings, credit, friends and family, microenterprise funds, micro loans, (i.e basically bootstrapping), seed investors, or angel investors. Please describe in detail the amounts you would believe you would be able to raise from these sources. Startup costs for a VR Arcade in a successful retail location are around 30,000 to 50,000 dollars and include the entirety of the cost of the equipment, legal fees like insurances, business licenses, workers's comp, and game licensing fees.
  • Drop files here or
    Any pertinent documents.